LUDO//ARC
Four pursuers, one kernel: the maze-chase that reads a street map
The four ghosts are four target functions over one greedy kernel — the same argument a planner makes reading a street network for chokepoints.
Eighteen Bits That Build a City You Have to Pay to Heat
Conway's Game of Life is B3/S23 — eighteen bits of rule. Play the sketch, read the party-wall share, and bring compactness to your massing review.
Drive the Cant: One Cross-Slope Solving an Equation With No Answer
Drive a live railway-cant section: equilibrium cant, deficiency and the 180 mm ceiling — then bridge the mechanic to every curved-fall surface in your office.
The Floor Knows the Way Out: Crowd Egress as a Distance Field You Can Play
A distance field floods 'steps to safety' across your floorplate — the game mechanic behind crowd egress, and a Monday-morning travel-distance check for any plan.
Cast One Ray, Light One Room: The Game Trick Hiding Inside Daylight Analysis
Cast one ray and you get both sightlines and daylighting. Build a playable p5.js isovist toy, break it, then validate in Ladybug and Radiance.